Building an Industrial Harbor with Woody Powers | Tutorial | Cities: Skylines

hello and welcome to another City skylines tutorial with me woody powers collaborating with Paradox Interactive to show you how to build an impressive looking industrial seaport and rail yard combination here on the official city skylines youtube channel so i have started working on a brand new city in front of the highly anticipated release of industries what you are seeing today comes from xbox but it works the same for PlayStation and PC and now that Industries is here I am so excited let's get to work building a great looking industrial seaport connected to an industrial rail yard while making it aesthetically pleasing as any player knows industrial areas can be tricky becoming the catalyst for major traffic jams and pollution issues so today we want to take you from this to this yes an area is so clean and cool you would be proud to take your mom on a tour I already have my roadways and highways laid out in advance designed to keep those trucks moving with loads of things we've build in our city like smartphones and frozen fish sticks however combining the Seaport to the rail yard can be a challenge the best place to begin is by creating our Harbor area with keys being the key let's start by going to the landscaping menu grab our keys and make a border for this Harbor alright I like the way this looks now once we've got those seawalls in place we want to head on over to the transportation menu look for the cargo hub and we'll just scan around looking for the perfect place I think this will do however before we plop it down we want to make sure to double check the route of our cargo ships looking for a clear line of sight we don't want a Titanic size disaster as those ships roll in there we go two cargo hubs is going to fill this space nicely so let's go back to the transportation menu and plop down this cargo train terminal which will be the hub of our railway and then next we are going to complete our rail line I like to use a central line so that we can connect the cargo hub like I'm doing here and then connecting a line to our cargo train terminal we'll move back to our cargo hub and connect that track as well to create a symbiotic industrial area okay now that ships and trains can move freely we want to build up that industrial area but it does not have to look like the inside of a microwave of work or the floor of a college dorm room no industrial areas can look neat and clean and become the envy of your city hack number one plop some tiles from the Parklife menu before building filling in the area like I'm doing here then you just move on over grab some yellow industrial tiles let's zone that and just let it grow like a beautiful flower so what if my own personal tricks is adding one or two office tiles most factories have an office space for accountants and Human Resources and managers and I think growing a small office building hats nicely to our industrial concept then I like to finish off the area with some fences and some props from the new industrial DLC throw in some trees man I'm gonna grab my resume and apply to work at this Factory I love the way it looks by the way I suggest keeping your factories at a distance apart to help you avoid pollution and traffic issues it also helps to make several smaller industrial areas around your city okay let's complete this area by having a few unique factories from the industries menu I love that one and a few more probable storage areas we're also going to add in a bunch of fences to keep people from stealing our industrial secrets and we are going to plop a lot of trees around the entire area so that it looks like it qualifies for the new reality TV show city's Got Talent here we go tea bees bathing suits and bananas arriving daily by sea and being distributed by trucks and trains Hey thank you so much for watching today more tutorials to come and make sure to subscribe down below

Maps & Policies with Two Dollars Twenty | Industries Tutorial Part 5 | Cities: Skylines

g'day guys was 20 here and welcome back to seas skylines industries today we're gonna take a look at the new industrial policies as well as having a look at the new maps there's three new industrial policies you can find them by clicking on the industrial area and then clicking on the policies tab each policy is designed to improve your industry in some way one increases a storage and capacity of the buildings one improves the health of workers and the other one improves the production output all of these policies have a cost so you do have to figure out whether the effect is going to be worth the expense I'm gonna add a mixture to each one of my industries first up I'm going to start we've rosewood farmlands and stri and improve the storage of the buildings because we're producing quite a lot around here crest woods is producing paper very slowly and at a bit of an expense so I'm going to try increasing the production rates and then also removing an expensive paper factory and hopefully that will improve things and then lastly for my big polluting industrial companies I'm going to improve work safety supervision to hopefully improve the health that's down here leaving dollar town now and we're going to take a look at the new maps available with the DLC there are five new maps that can choose from all ranging in different themes and all have their own unique challenges and rewards some are rich of oil some are rich of forest some have very low fertile land and some have a mixture the terrain on each map is quite different some does vast plains and some are quite mountainous but each map is very unique and always has some sort of unique element to it which I'll let you discover them for yourselves hope you've enjoyed this tutorial I'll see in the next one see you later

Industry Levels with Two Dollars Twenty | Industries Tutorial Part 4 | Cities: Skylines

getting a sauce 20 here and welcome back to city skylines industries today we're gonna take a look at the industrial main buildings now these are the buildings you place down in an industrial area that then turned those areas into the specialist industry and those main buildings are all unique and actually level up and change as the industrial area improves and grows when I first plopped down in Rosewood farmland it was only at a level one but as the city's been expanding and as I've been adding to this farm the farmers leveled up and now it's at a maximum of level five to find out more information about this you can click on the industrial area which opens up a window that shows you all the stats up top and I can say that nothing's important everything is home growing I can see where crops are going and how much money is made from animal products and flowers and down below gives you a pretty good idea how much profit you're making and how many people are on site however rosewood farmland is at a level five because it's actually a pretty good industrial area it's in a great location there's plenty of workers around and the production is keeping up with the demand unfortunately I can't say the same for born up hits it's been cycle level 3 for ages and we've produced enough resources but the work account is still under 500 which means I probably have to zone some residential around this area now any logical player would do that however I'm the sort of player that values the aesthetics of this city rather than the functionality of it so I'm gonna waste all my money building oil industry somewhere else when I place down a new main building a always make sure it's on a main road so that service vehicles can access it pretty easily and voila a new industrial area has been built and you can actually see the difference between the level one main building and the level 3 building which is pretty cool and who knows maybe the next time you watch this it'll be a level 5 main building but I guess we'll have to see what happens I'll see them

Industry Areas with Two Dollars Twenty | Industries Tutorial Part 1 | Cities: Skylines

g'day guys and welcome to the newest City skylines expansionpak industries my name is Jose 20 and I'm collaborating with Paradox Interactive to bring you guys some tutorials on the newest DLC now before I get started let me introduce you to my CV that I've been working on over the last couple of weeks this is dollar town pretty happy with it but I think it's about time I started expanding out the industrial areas with the industry's expansion pack you have access to four industrial areas forest farming or an oil industry for your industrial area to function correctly you first need to find the natural resource that matches your industry in this case I'm building a farm so I need to find some fertile land somewhere in my map once I've found the best place I can then paint down the industrial area just like a would a regular district or a park area to turn your industrial area into the correct industry specialist if they need to go to the garbage and Industry icon find the correct industry so I'm going to farming and then you need to place down a main building and what that does it turns that area into the correct industry area and now that I've done that I've got access to all the other farming buildings that I can start placing down you might actually notice that none of these is ownable all these buildings are palpable and they all are intertwined and work together within the production chain which I'm going to get into in the next episodes but basically all these sort of work together and they're really important that's part of the industry and I'm gonna do the same process for the other industrial areas wherever I can find any natural resources on this map I'm gonna replace and down there industrial area districts and watching that industry grow but that's pretty much it for this tutorial guys thanks so much for tuning in and I'll see you in the next one see you later

Preparing for a Campus! – INDUSTRIES (Part 41)

hey guys ee q today and welcome back to city skylines industries now before we wrap this series up because we're pretty much done I think we well actually you know what I don't think we've actually done all of the unique factories yeah which we probably should do oh god there's a lot of them well we'll do some more of them before we're completely done and start a new city I want to just finish off a few little areas let's go up this way a bit and I also want to I want to build a campus in this city so if you haven't seen the city skylines campus DLC coming soon is the ability to build our own custom university campuses trade schools and liberal arts colleges and all that so we'll build one in the city just because I want to see what you know a campus is gonna look like we're the city with a hundred thousand people because if we start from fresh which we will do we'll start a brand new city that's sort of built around the campus TLC in the sense that it you know be brand new be cleaner than this plays and all that but I want to see how it sort of functions in the city of this size and all that before and also because I'm we can get into it a bit quicker and then we can build up a new city from scratch for the campus DLC so obviously we're not gonna be doing that stuff today just because I don't have it in my game right now but I was thinking around here it's probably a good area for it because we got all this space here it's relatively flat and I think if we just adjust this interchange here to allow a road coming this way as well this could be a really good location for it also cuz it looks kind of empty sitting next to the city like there's nothing really going on here so I think this could be a good location or I don't really want to go out over here or that's kind of it really cuz there's a few there's a few little places but none of them are that big like there's not that much room like maybe even over here because we could we could do one there but I don't know I I don't really want to build up that whole area and just putting one in the middle of nowhere might look silly I'll sing it either that or we could do maybe back here or something like that over that way or there's some space I think there's not there's a lot cuz most of this I want to be city area that's probably some room we could do it we could even do it over here just because we built this road over here and it goes nowhere so maybe we could do one out here I don't know let me know in the comments but for now we're just gonna build this place up a little bit more with a lot of residential demand I actually want to build out over this side and just feeling a bit of this because it seems like next to this whole region here like this is empty actually before we do that let's I've been saying about you let's just let's just do it let's just build up as Erica's behavior so long we just need this to actually feel like it's finished cuz it doesn't it's just roads that go to nowhere currently so let's you maybe even use to use smaller routes not I will use a oh use the normal roads so we've got a bike lane road here which I guess I'm not gonna use which I'm not gonna use let's get straight along here so this we're nearly done you know we're nearly done with the see probably this episode of maybe maybe one more after this for the actual campus but I really want to just finish this guy off got there I don't know if we want to yeah we can grass I know well it'll be fine it'll be fine okay so we got this row coming through here which is a nice sort of connecting Road so that can come straight up there actually that was joined to that bit redo this bit so they sort of joined through a little bit nicer and I was you know I was looking the city I'm like this is it this is a good city despite the fact that we were designing the city to be kind of dirty and kinda gross it actually turned out pretty good in the end and let's while we were doing all this that's actually can we fit a unique factory over here we should get another one that's not the fact what am i doing we've got household plastic factory which really should go in the oil we should put this over by the oil from the oil industry over here a vineyard out here be quite good I don't know there's a lot of empty space like we actually feel a much of this I never get a road just under here I don't know where like all the sand here but whatever no sand people let's get this road that actually comes around underneath this and I'll just come out this way then hopefully we can this place that over here no I didn't get the angle quite right you know there we go just go there and then turn the bat back on okay so if we put it out here this should hopefully not be too far away from all that stuff about there because then hopefully I don't need that anymore and that should all just oh really really you could have just okay so this now needs petroleum and plastics which we are producing right here which turns out that they don't actually of enough raw materials so do we need to gather more oil we could do that uh it's like make sure we're actually getting enough we have wait I gotta make let me make sure cuz I don't know if the mod turned off at some point with the look of resources the oil on that cuz at some point I had the unlimited resources nod off which how would you play this game that's ground pollution how would you play this game without unlimited resources cuz like you'd build up all this industry and then it just disappears oil rigs are good yeah I think that's fine I'll recheck yeah cuz it's like if you played without it like you just be building this whole thing and then they'll be like we're out of or anyway oh I just leveled it all up alright cool now let's get out the let's get some old oil stuff do we want we want extraction extractive buildings the oil rig large oil drill a lot of them I think maybe I maybe not like around here someone just put it there another one there it's kind of hard to see in the few can I get rid of this I want to Cassie the normal view and I think we actually have that many extractors so hopefully this will help us out a little bit and get us some more all right well the thing is the thing is these cost is a lot of money until I actually start doing stuff to hopeful it's okay we're actually losing a lot of people but although this was happening before – I jumped in to the city and then we just ended up like losing a bunch of people and then I didn't save it and I'm not really sure why because it's not like I can see anyone dying mmm we got also a lot of residential demand so I don't know why we are losing people I can't really tell I don't know if it's just like sort of leveling look here's the thing look at the city stats that's our population growth so it might just be stabilizing a bit i'm but i'm not really sure so i guess it will do its thing anyway that's one of the unique factories let's go over here let's build these roads let's try and do one area shall we and actually do it I might leave that so this is bike lane road over there I guess then we'll get this road here I want to sort of do a loose kind of grid through this area just because it's you know it's hilly so it wouldn't be definitely gonna be a perfect grid anyway go through there something like that pretty much like how we did it over here like I think that looks pretty good so excited like nestled into the hills and all that I think this will probably look good too I once got a lizard on it do me one on the road here you know what let's get the smaller road up here let's get this one I'm gonna go from here and then gonna basically just come along the top so we're like that so because it's a little bit Helia so maybe that makes a bit more sense I do a connection through here as well maybe even just this small road at the back here so in that section maybe likewise there just to sort of fill in the area completely there we go beautiful alright so yeah it's quite healing so let's sum what we'll do we'll fill in this section I'll see how we go because I still losing 200 people so I don't know but I should probably check all the city like city stats in that see how we're actually tracking make sure we're not killing people with poison you know because we don't want to do it oh I should check the UM because the thing is because this will actually quite spread out and this map so that could be people dying in a location that I'm not aware of so you should double-check everything in just a moment after we've done all this and then I guess it's probably all it's gonna be well do you know what we'll do some high-density back here just because I don't know it looks cool but I don't do too much just cuz it'll be is we are going back in the mounds and we are a little further away from everything and also we have low density here so I don't know how much sense it would make to do a lot of high density here we do a few buildings back here but I guess because the demand is so high and might actually work out in terms of looking okay and then I'm just gonna do this okay not over here so most of that should be houses okay now services and all that let's just double check that we have oh yeah we don't need to do health care death care we have it right there Fire Department is good police is good education University I could maybe good enough capacity those schools over there that really fine use a parks in that though maybe like a playground something back here whatever here so hopefully that should all feel ear now let's check so I don't think there's anyone like just dying in this area which is good so that's not why we're losing people hello hello now you're good there's this area there's this area some people do live here as well in this little section no one there and then we've got Concorde out of it this way how you guys done you're good still steadily losing 300 people whoa damn and I don't if work is out here maybe we should just upgrade this whole area you know and where is the as a district Claire do we just do this I'm gonna upgrade what does that actually do for us is that who's that gonna actually help us out was this gonna be really dumb and a bad idea I don't know but we'll do it oh my god whenever you see the whole thing like that it's like there's like a sea of construction oh yeah did I have it oh yeah I did fix this I was like I'm gonna fix that tunnel and so actually where it was supposed to go alright so that maybe will help them I don't know we should really do some high-density out here too just to get more people here although we've got almost no demand now actually high-density commercial so we get this sort of booting up we even got some high density residential over here and then this is now gonna become high density there we go so some high density around the middle section here now if we get that going oh do I have to get through and manually delete these don't I hey guys my guys and then I gotta delete to delete all these yes hard to tell which usually cuz otherwise they're not they're not gonna delete themselves just because the mods I'm running all right and you all go bye-bye hopefully we can start concentrating more people up in this area so it's this section here where else you guys like so yeah we've got so many mods I was like plop the gravels and then like the no abandonment mod and all this kind of stuff that prevents buildings disappearing which is really really handy when I need it but when I'm trying to upgrade it actually gets kind of annoying all right so we got no demand now we got a good commercial demand but that's about it so they should be fulfilling that there anyway let's go back over here good lord got away for all this to feeling now we had so much residential man West after all that was still losing Pete where are these people going for like where are they leaving from that's what I just don't understand like where did you live we were over a hard thousand whoops they're not quit we were at like 100 and 100 for thier 110,000 and we've gone straight on down I'm not sure what the cause of that is I don't know yeah but we've got a long we need a lot more workers at least the good news is we've got no abandonment so now the buildings are getting to disappear so we don't have to worry about that which is handy did they gave an update or is it I don't know wait where is there just read to a district oh this is a district no I don't think it has there's no yeah I don't know when the update is for the game all right sorry this is all looking pretty good yeah I mean this looks like a this looks pretty is a bunch is Eddie got the ridiculously tall building downtown it's really nice all my factories have no goods in them still steadily losing people good staff got garbage issues actually do any more garbage handling oh hang on garbage no I just haven't collected from here's it's not on the road properly or something or no no they don't seem to want to collect from that one building there's a few in there as well I don't know didn't I um did we ever put that yeah I did put them on the road over there that's right because I've built the road and then never did it alright anyway so let's get back over this way still dropping yeah how are we having so many worker shortages because like we had all this stuff before we have the huge influx of people so I said how we now suddenly have a shortage but you know alright so commercial demand let's try and meet that so we can sort of stabilize everything a little bit more so we get some commercial we had some over here already which is good you get more of a here actually this is what I wanted to do I wanted up this area anyway so let's get another Road I think if we do a big road here give us a bit more space yeah elevated straight road oh damn it great Road so come straight across here we're probably enough to raise this up a little bit though it's ok I've put it to there yeah we definitely raise this up and then I need to actually cut this road at this point just so I can get a node here and a node here so then put that there other ones gonna snap that and hopefully as long as it's above the rail at the point it needs to be then that bridge should be fine that looks pretty good to me just bring this back a little bit as well because doesn't need me that far and then we just bring it back down again and it should be beautiful let's go down here and then this just goes on the ground because I figured we can't have only just one little bridge cuz I'm basically gonna do this whole area like we can't have this one tiny road out here it's like that's not gonna be any good so we're gonna use this road as our main road I guess I'm ports cuz we do need a city demand to sort of do its thing come down this way and this is I get it there's only like a one lane road so it might not even be very good for us but it does have the ability to be upgraded to a larger Road which is good so if you need more lanes we can do that ok there and then I guess maybe like this even if we do a bridge straight across there that's on a bridge that's just the elevator I wanted the bridge oh nice nice ok then this can just continue up this way I don't know how much of this actually gonna design but so it's basically gonna be like that does somebody have access over here because otherwise the only other way we could do it is over this side we've got a railway in the way so I wasn't actually gonna connect this area up this way so use this road to do that and then this one Oh someone's dead there this one is gonna continue just as a normal road and we'll keep will sort of run it parallel ish I guess right so come round here and then round the back this can just be a road here and then I guess at this point we can probably just bring it can go just join there or something so just run alongside it and then make it have a road through here as well somewhere and we do need to move this little column I don't really see what I did get it's fine cool alright so okay there so that provides a couple of access points I won't do a connection there's no point how are we doing people still leaving we're down to 90 4000 that can't be good I don't know like we are we killing people like no one's dying right we're out there's grandpa Lucia but there's no drinking water pollution I just don't I don't know why we're losing people like that's my concern I just don't know why you know well why are people disappearing yes I remember that we have a lack of workers we've got people coming in here now my taxes doing Newser so let's have a look at our budget that's all 12 percent budget for education is pretty high we're really educating people which is nice don't have any loans which I don't need we have lost about almost 20,000 people yeah it's not so great that's going on here resource issues garbage is piled up I don't know what's going on with the garbage there's just something a few random locations like some dead people here oh wait you know what there's a death wave here oh yeah okay everyone's dying in here oh okay that's fine yeah it's just a whole city dying at once it didn't look like it because I can't see it from here oh it is you can't see it there oh yeah no no it's okay it's okay it's just a death wave like a real big death wave but it's cuz we literally upgraded this part of the city at once all right so we might need to do some more death care do we'll do like because it got a park here and we do cemetery there cemetery there so this would be like a death care facility how about that because then we can send some more vehicles are out and then I was gonna do some crematoriums just behind it a bigger crematories are they well they fit in there is that too small uh no that's good I don't want to do them right next to each other but I'd basically I do want to line them up along the road really that's kind of the whoops another plan we got here and then what I was thinking if we just do like a little right there and this one goes here I didn't come around like that or something and then this is kind of like supposed to be almost like a we just put some trees around here and I mean it's right near the school maybe we should move the elementary school maybe that should move a little bit just a little further away from that we just down here oh yeah yeah yeah it's so they're not directly looking at all the dead people look at a bunch of those we're getting a lot of people dying just fair and I'm gonna get some commercial here because we've got commercial demand so might as well just line this road a little bit here and then for the section back here I think we had some trees you know oh that's way too big I just turn this into almost like a park area this I get it that the grass is also not great around it maybe we should maybe we should make this a little bit nicer then how about that um can i what resources this is this or is there good so that maybe just the cemetery area they made it nice you know that's beautiful and we saw the scummy park there yeah there's just so many people dying here alright well at least we found out what the issue was see that sounds like I was like there's no death wave because you can't see it like if you hear at this angle you actually cannot see it at all that's kind of anyway all right well at least we know what the problem is it's everybody dying and that's why I kids you shouldn't upgrade your whole city at once all right let's have a look so we're gonna get some it's a high density commercial somewhere get back here long this bit might be weird on this road but we'll have a look if it looks done we get rid of it but we just need a I wanna try and balance that demand that we have maybe not that bit a bit so that will sort of fill out there well you guys are dying to damn it just like no no we did upgrade this at the same time didn't we we also upgraded all this so I'm hoping that it's not I don't think it's anything else I think it is just a death wave which you know maybe we should also just get a lot of temporary crematorium station just along here somewhere because we just this so many there you go how much is it gonna cost me I don't know but look at them all here they go all filing out we should play also power these and what of them yeah there's gonna be kind of wish you didn't I'm creating all at once now but kind of wish it just wasn't death way it's in the game that would also be useful all right come on guys oh gosh they can't get out so these are also overlap some of these but whatever so they're all sending out seven horses each I guess if we up our budget as well for uh health care we can get more wine for you 150% I don't know what its gonna do my actual income we've got nine vehicles instead so that should hopefully start clearing out clear out your dead all right let's go for oh you got empower that's right that'll feel it in a second that's right yeah again at least something abandoned so we don't actually have to worry about the death way destroying the city it'll just be a lot of dead people for a while so you know it's fine I guess it down this way well that's all doing the same thing we are losing money but it'll probably be fine it'll be fine okay let's get some roads now this way oh we're going we don't need roads we need people though and then let's do it we'll do a four-way intersection there another thing like it's gonna be I don't like it shouldn't be too busy three cuz it's just not gonna be that much going on here what here as well and then this also just come down a side but there maybe that's pretty good I want to do another like crossroad through here should be enough I guess maybe I'll get real at one actually you know what I'll actually put one over here a little further down bearish yeah cuz then we can use this to get down to here and then that can come around I can't wait till we see the number of population actually going up how we went from 110 down to 90,000 everyone was dead so guys by II all right get it right under here so at least we can like plan out this area which is nice Oh do that so then that I guess their ship early join up somewhere right maybe like three yeah just a straight section yeah yeah that old zone old this which would be really nice eventually when you know people are alive I guess we can desert some more commercial might as well get that whoops get that here so get that going at least get this place coming to life a little bit well everybody else dies so I can come up through here follow the main road yeah I think I think this would be a nice area that at least now I said I wanted to build a campus in a city that had a hundred thousand population I I don't know that I'm gonna be able to do that what am i doing well why did i do found uh no I did that how they gonna autopilot just like doing a want whoops doing a one by one for some reason I don't like that okay why did I do that like stupid all right and then we'll just join this up here we can just do this instead makes more sense alright so I'll cover all up hopefully something to build there is any do we need any like services through here or something no pretty covered right I guess I'll build that eventually if I want to how we get let's go have a look over here said a lot of dead people yeah I look $57,000 there yeah how we doing through here don't say but starting to clear out and then I mean it must be solid to clear out but there's just so many let's have a look is it a population honk oh there goes boom so we got them all there in whatever you what I wish I could tell what year that was where are we now 21:25 that long exhibit 21 19 is here if you what is that life cycle like super-short well no one's dying in these houses so we know for a fact it's not like there's anyone living here oh yes people living here who know for a fact is not because they are getting poisoned or something let's just give that old a dead person is what I mean there's people still living them it's just that oh oh plus 16 yeah we're back up baby oh no minus 1 all right it's balancing out I think I might actually just have to leave the city running for a while they're like rebalance everything which is fine in the meantime like I said we'll keep we'll keep planning out cuz then I can just take fill all this in so back through here looks pretty good too I'm happy with that so we get over road we probably don't need another bridge over here so we'll just get this ready to come out to here just connect go under that bridge cuz that'll be pretty good forget this one under just can come up the side here and that'll join under there we can do another bridge somewhere else as well yeah sorry guys you're like the only houses that built in this area but I had to destroy you it's for the greater good I swear and Nan was gonna get it through there let's do something like that and that will cover most of that sort of intersection let's have this bit here which I don't know why I've really left there so we might as well just a little bit of that house in here or something no that was a bad way to connect that how should I connect this maybe here and then I can go through as well yeah why not because then we could use this as like a hangout should carry it use this as like a connecting Road Senate almost looks like that could go for yeah from the main right here you sort of drive through and it'll sort of take you under this road so means you can come this way go up and over to get to this area or other thing and that way or something I don't know could be useful I don't like this I don't like that let's bring that down there we go that's a bit better nice oh yeah that's pretty good get a road up through here it's just about I don't want it to look filled in because this sit like that this area here looks pretty busy like it doesn't look like it would be empty or anything like that like it doesn't seem like because like with how densely populated this section is it looks like there should be more sprawl than we have which is why I want to extend it up as far as we can essentially as far as we can go into these mountainous areas so that is exactly what we're doing and then if I just like the city run for a while we should eventually get back to the point of you know having people move in having a sustainable population all that kind of stuff so then I think maybe out this way you should really do another brother might not need one might not be any point so can I have this we'll have this one main road through here how far does this go maybe up to this point and then it's gonna change into this road because it's out it's getting like white mountainous pretty far away we're gonna have the one road there and then we can have a few other roads sort of around the sides maybe a little bit just a zone a little bit more of the areas come through here as well it looks like if you get one here like I really just want this to be feeling like it's got some life to it and just a little bit more organic than maybe some because like the the kind of downtown space in this area which is over here is very man-made very designed it's very like obviously calculated so I want this to feel like it's like the land is in control and the landscape is what is dictating how everything flows will do that that's good maybe another little road here just a little one up here a little bit get something in there maybe it's pretty good that'll fill in quite nicely oh I should really connect this road who's that should probably be connected to and then I want it for these roads I wanted to do kind of the same thing as just uses smaller it's just because we're getting so far away now we should probably think about some sort of transport to this area as well if there's like one of the buses or maybe I don't trams trams would be too much but yeah we should really think about that as well we've stabilized yet we're kind of we're kind of sitting around 90,000 so I'm hoping that's kind of our number it's the 90 I'll bring this over here as well so we got a few connections to that section that's pretty good yeah I think now look I think they look really good with houses and all that we obviously got away for this bit design first get away for people to actually want to live in the city again we've got a lot more commercial demand again so we're gonna have to fulfill that that one there exciting it a little right here as well get this to fill in I'll ride it to the same intersection there okay that should be pretty good there's a little section here but can't really get to that so I'm going to leave that a little bit through there as well from OneNote but I think that will be pretty good like I think that even does being empty looks pretty good I'm hoping that these this is all gonna be low density I'm not going to do any sort of high density through that area we did a little bit here but I think that's far enough away that we shouldn't do that got some oh hey we've got some commercial here when we haven't powdered it ill why I don't do that don't do that thing else go go over there guys okay hopefully when we get stuff building oh you know what why have we not designed this bill the road I know it's good I think cuz I was keeping this stuff a little further apart that I actually want a sign I think that's out of the roads okay because there's a lot of manually placed buildings through here why is this empty there's some high-density housing maybe hopefully if they build their I'll sort of jump across I'm not gonna but I guess I probably won't look we're going up in population I guess I won't bother doing any more zoning right now really until this is filled because this is no point this is just at that point how we doing over here we're using all of these still nine out of nine nine out of nine nine out of nine nine out of nine men and a lot man these are all these are all hundred percent in use just trying to take care of the city so ready people or just gone there look at city stats every stable I think we stable I said the last record a point was there so we're gonna this is gonna drop down once again once a year is over which i think well actually we're in April unless it unless this is beginning as you yeah still so many dead through here damn a rough time to pimp what a rough time if you're still alive in the city this is still just a sea of dead and say yeah he's all and you're starting out of thirteen and we get another couple from a torrent of carbon homes cemeteries here now does the up one there it's doing one more all right go what happens if it scares off the map oh no let's not do that let's not do that maybe we could get a few more I don't really want to because it looks kinda dumb but I think we really need it we really made it guys I think we need it it's okay I just have to leave the city running like I said okay this is looking pretty good though I'm pretty happy with the the plans here and I think we didn't do a little bit more over here as well just to sort of do all this we could even do a campus out here as well maybe but I don't know if I don't know if I want to do it this far away because if you do it out there would mean public transport Tori because obviously we're if we build the campus we want good connections to it so I was thinking as well if we build it over here we could even Brett because I've actually shut off this train station here I don't never showed this was this in an episode I don't know I don't remember but actually connected and so cuz we used to use this translation as a transfer point to get out to Concord because this train station room here goes all the way out to Concord which is where we have the space elevator which obviously brings in bunch of tourists which jump on the train here so it originally did not join and it stopped here because I was like I can't really get it down there but then I actually I did and I'm getting a you can see the train at that building has come back oh wait I did actually get that so I just continue to over here it sort of comes down around actually what's really really well it's quite happy with it oh my god eight hundred people went in for that train yes it actually works really well so it's quite happy with that so I was thinking what we could do is then if if the campus is over here which is where I was thinking of doing it we can use this train line for sure to just bring a train in so then we could instead of because we got the brown train we'd probably extend the brown train line bring that around and then still use this as a transfer point I don't know about I can't this station here just cuz I liked it as a part of you know it's like history of the city like it's a leftover building I didn't want to destroy it cuz I don't know I kind of like the history elements of stuff when you're like yeah I didn't really work let's sort of keep it there as like oh that's what that's what you used to be there used to be used until we if we haven't need that space so it's likewise with this like bridge here because we used have the bridge going across here we removed it we were most of the bridge just because I don't know it was kind of done with it specially the airport right there having a bridge in front of it we removed most of it but we kept that there as a as a memory of the past you know that's where it used to be like I kind of like it parts like that in the city and like that used to be there and I like it being left over so yeah that's not singing we can usually get a train over there we can also easily get a subway because we got these two subway lines converging here so then we can just extend the tube up here and then we could have a really well-connected campus so that's what I was thinking with that so I think let me know what you think about that we are on the climb again with population which is really really nice so that's good yeah we just had a real big death way which we're still going through so I'll let this clear up and then next time hopefully we'll just jump in I will probably just pre go ahead and pre fill out and zone all this as well I maybe even do more and then the next time we're back in the city well I guess wrap it up and then build like a campus and see how that works with the campus feel see but until then thanks for watching guys I was you next time and have an awesome day

Supply Chain with Two Dollars Twenty | Industries Tutorial Part 2 | Cities: Skylines

g'day guys toast 20 here and welcome back to City skylines industries in today's tutorial we're gonna check out the production chain feature which allows us to customize and manage the way that industry flows into city from harvesting raw resources all the way up to the production of luxury and special goods I'm gonna start with my forestry industry I'm harvesting raw forest products and I'm storing it within this little storage unit though I can see it's getting pretty full so I'm going to expand it by adding a couple more storage areas and you can actually see the raw forest products being transported to the storage units but at this stage we're only exporting that raw products we're not actually exporting anything extra so I'm gonna add a sawmill which takes the raw resources and turns it into plain timber and now my city is producing raw forest products and plain timber to make sure that there's always enough resources on hands and that we're not over stocking I'm gonna place down some more storage and of course if anything like me don't forget to waste all your money place it down some trees the cool thing about the production chain is that it doesn't actually have to be within the industrial area to function I'm gonna make another industrial area closer to the city and this one's gonna focus on producing paper and to make sure there's a nice flow from the production of the paper to its sitting on the shelves of the shops I'm gonna place a warehouse down the road in the heart of the sea that's going to focus on the storage of paper and that way trucks don't have to go all the way into the forest to find the paper they can actually just go to a warehouse that sits already in the city and I'm gonna do the same for my oil industry by painting down an industrial area where oil is needed the most in the city and I'm gonna place down another warehouse this time it's gonna focus on storing plastics as part of the oil production chain and honestly that is me scratching the surface of the production chain in the new DLC I'll get into more of it in the next episode see

Factories with Two Dollars Twenty | Industries Tutorial Part 3 | Cities: Skylines

get a guy's toast 20 here and welcome back to City skylines industries since the last tutorial I've been expanding the industrial areas of dollar town and we now have a variety of different products being produced in the city but I think it's about time I take it up a notch and start plopping down some unique factories so the unique factories require multiple resources to produce unique goods basically the further up you go the more resources needed to produce those goods I think I'm gonna start with a Furniture Factory it only requires planes timber and paper which I know I'm producing quite a lot of in this area I think you're gonna put it down halfway between the forestry industry and the city because ultimately you want those products to be on the shelves as quick as possible when I click on the factory I can see I need to plain timber and paper in order to make the furniture I need both those items in the factory at the same time in order to start producing anything and at the moment I have neither so I'm just waiting for a truck to make its first delivery all right so now actually starting to make some furniture and some money I might actually start increasing the production rate so that we can start getting it out a little bit faster though I'm just gonna be careful of the upkeep per week and also if I can keep up with the demand of timber and paper to keep up with that demand I'm gonna put down a couple of warehouses that all store just plain timber and paper so that there's always resources close to the factory and while we're at it let's add another unique factory to the area there's something gonna go with a toy shop as it uses pretty similar resources though it does need plastics which is being produced all the way down the other side of the map so I do need to also put down a warehouse that specializes in plastics and in a nutshell that's how you get your unique factories running in your city though these are the most basic and easy ones to use they get a lot more complicated and tricky to manage down the track you'll see me fail at those ones I'll see you there