CITIES SKYLINES: INDUSTRIES ON CONSOLES! ALL NEW BUILDINGS, ROADS & MAPS!



what's going on guys noida Griffin here finally it has come out for Xbox as well there was a little bit of confusion earlier today with being released on PlayStation 4 but not on Xbox and everything but finally I was able to turn on the game and there was a two gigabyte update and it was finally industries so let's jump right in I'm gonna take you guys through a short tour of what's all new we're gonna go over all of the new roads new buildings and the new policies and we might be able to spot some new vehicles here and there too if we're lucky but just with every new update they have this what's new message I'm not gonna bother you guys with this you guys can read it whenever you get a chance there are new workers and new vehicles and stuff as well and cargo and now the post city services I'm very excited to see how that works and the tol bullets which is what everybody's so excited about let's check out the new Maps real quick we got wood garden which is a boreal map it seems and I think that's the one I'm playing on I'm gonna show you guys in this one then there's the twin fjords which I was very excited about but it's gonna be difficult not doesn't seem to have a lot of space but I'll let you guys judge down on your own per Bay is your southern and tropical map very beautiful as well marble canyon and then you got the green Peaks which is your European map so let's jump right into a game and we can check out the build all right so welcome back here we are in beautiful little test Ville do not judge this at all I just threw this together really quick and threw together all of the buildings in here that are new in this update just to show you guys so let's start off with the new roads over here not very many this is the old road just as a comparison and then the new roads include the small industry road which is right here and the one-way version of that so they're not the previous roads but that's they add more realism as they are more damaged due to the loads and stuff of the trucks so this is the old one and this is the new one now there has been another free update which is the far east one which gives you two new trees hooray hooray I love trees so you get one bamboo tree or you get three bamboo trees or five Harmon you yeah but yep that was included enough in another update as well and then you also get new fences which look pretty cool so these are the park life ones then you get the forestry fence which I'm not sure where I started off let's just put these down which is just a wooden fence over there which makes sense forestry uses wood right so there's that the farm fence which is a super cute one kind of like a picket fence but it made out of wood and then you get the or industry one which is the one right over here and you got the oil industry ones with the spikes on top of it just to make sure you don't cross over all right let's check out these buildings that we have so first things first I know everybody's gonna be super excited about the toll road so what I did over here was I wanted to see how this is actually gonna affect all these cars and there's a slow way to get to our industry Ireland over there there's actually these guys are all oil tankers and stuff but I'm sure that a lot of these cars that need to go over there where our wood in the ore industry is they're gonna take the highway as there's a bunch coming back over here so they pass through this beautiful little toll road be great if somebody will show up every now and then and actually go there unless they're just avoiding this but you can click on it and adjust the prices so let's spike this up all the way for cars is one dollar fifty for trucks it's three dollars and I just seriously nobody using this at all your little suckers I see how it is alright anyways this right here is the woodland woodland I did not name this this was named by the game so kudos for creativity but let's start off with going through the buildings you get this new little beautiful tab over for industries then you draw a industrial sector and then you just place your buildings so you get your forestry main building which I believe is this cute little guy yeah and as you can see there's a lot of uneducated workers in there but the main point of me showing you this is there's a lot more detail now to clicking on these little stores and you can have the storage mode in two filled or empty which you know what I'm not gonna lie to you have no idea what this means like storage if it's fill if you if it's full you put on filled I guess something like that but anyways we have the forestry main buildings and then we have the barracks which I guess it's like your military base where people live any forest workers over here no just keep your looking elephant over here but these guys are just ready to rumble with their chainsaws over here so get to work guys well done then we have over here a sawmill which actually you can see it gives you a lot of information over here they have plain temper producing and they're currently producing 22 tons of that 25 now so these guys are hard at work so every little building seems to have its own little I don't know detailed version thing of telling you whatever the heck is going on in there so we've got the engineering engineered Witt plant this is a big building right here which is the forestry maintenance building these guys are gonna go out here and make sure that your trees and farms are doing well here we got our little sapling farm it seems like cute little guys mini mini spruces or whatever these are and we got the large sapling farm as well then over here we have the medium tree plantation and the large tree plantation I know there's a small tree plantation somewhere – I believe you check that real quick small tree plantation there it is this over here I wonder if these trees grow Oh a small tree plantation and the one as well over here anyways over here we got the biomass pellet plant who are gonna who are producing paper and all of this stuff we are gonna touch on as well when we go over here which we'll get to in a second no worries guys so we have the pulp mill which produces paper – and then you have the small log yard and the large log yard so it's all basically a supply chain so these guys I'm assuming it works like that I'm not a 100% so sure but these guys cut down the trees it goes over here and then all of these guys pick up the logs this guy right this guy picks up the raw forest products he just got a load now and put puts it oh my god I haven't talked anymore anyways he produces the plain timber and then the plain timber goes to the furniture farm I think so – the furniture factory I'm sorry anyways that is your timber woodland woodland over here I love that name anyways over here we get the Magnolia or group so I believe it's pretty cool the names of the districts actually change depending on what you put in there so this is not part of it this is just the power plant I decided to put it here but this is the main building as you can see huge office with lots of office spaces it's very small building I'm surprised and then you get the workers barracks right here a little housing unit then you got this big boy right here you'll just destroy your land and excavate as much or as you can this is a large or mine then you get the industry worker right there just one of them if you're curious about that one get the sand storage over here which I'm curious is this used for like glass or something like that maybe but he's 100 percent full so these guys need to go over here and collect this stuff medium or mine or grinding mill you get the fiberglass plan so I'm assuming this guy uses the user just or okay and we have small little ore mines and just little cute guys right here the bunch of guys standing around not really knowing what they doing probably on lunch break for the rest of our lives have you got the large or mine underground over here they just go on in some tunnels and never be seen again into the abbess and then the small one then you also got ah if you let's see right here I know there is no or over here on the shore but over here for example so if this was me playing as a smart player I would put the ocean thing over here what is this thing called again the seabed mining a vessel and this guy can extract ore from over here and deliver it to wherever it needs to go so we have woodland woodland and Magnolia or group let's go to the Briar Rose or go up let's actually see this thing in action over here got a couple more trucks coming in very nice and I just decided to put it here because I felt like the oil brings in lots of money so why not bring in even more money so we got the oil industry workers barracks right here there's an entrance you know if they want to go home they have to go through the toll road first then you get the oil industry maintenance building and this is its main palace over here well in this tree main building with no cars parked at all I think these guys are bankrupt because there was no power over here obviously alright and then actually in the oil category the buildings are not nearly as big as with the ore industry I feel like the ore has the biggest buildings and then the wood as well but the factories over there and factories are giant enormous so back to where we were you get the large oil pumps over here pretty cute they're moving actually or they might not just be working because there's absolutely no oil right here so I didn't know where to find the oil in this map I just decided to plop it here so they probably would work if there was oil over here but there is absolutely none so these guys I don't even know what they're picking up right now bomb oh well anyways you get the small small oil drilling rig get the world waste oil refining plant crude oil storage and this looks to be another storage unit right here oil industry storage yeah you know they actually have storage they actually have a thousand two hundred eighty barrels out on the house but good for them guys I don't know where they're coming up with this oil and these guys are producing plastic the petrochemical plant oil sludge honey pot pyrolysis plant these guys produce petroleum and then you get the tank farms over here which look awesome in your industrial area I'm sure you guys can do a lot of cool stuff with that enough that cracker plant I don't know what in the world these guys doing they have to cracker plants might affect your oil industry speciality good they produce plastic in other words okay could have just said that basically they did and then we got this more small tank oil farm large oil drilling rig and same thing over here is with the or you got these beautiful looking offshore oil plants offshore oil oil drilling platform and there's 85 jobs available so our demand for housing is through the roof whatever you guys might wonder what these little buildings are these I the far east ones that I decided to throw in here just to show off the temple complex just in case you work at the oil industry and you realize there's no oil there so you got to say a quick prayer before you go to work and you got the panda sanctuary over here as well I love pandas probably some of my favorite animals and probably everybody else's favorite animal Nezha oh wow it's adorable you anyways get the patent Sanctuary and then you got this oriental pearl tower which looks kind of like a communist kind of looking thing but hey that works for me anyways last one this is the what does it count agriculture right just farming industry and it's called anchor Grove okay cute you got the where's the main building farm main building over here you guys have some issues with carving is mr. farmer over here you got the large barn you got the small barn as well create maybe some Amish communities over here something like that that'd be kind of cool get the farmers workers barracks and you got some animals over here so yeah piggies you got a whole bunch of cows this is just a large I wonder is you can change this can change it to pigs or you can change it to sheep and they are very loud it seems same thing over here cows or highland cows or whatever you want okay this is the flour mill that the bakery uses so they use animal products crops and flour to produce pastries doughnuts doughnuts and you got the cattle shed which just slaughters cattles I feel like I think you got these guys living in a very small confined area because that's the milking parlor and then you got the slaughterhouse over here I wonder what happens in there probably some sanctuary for cows I'm assuming large fruit greenhouse medium through greenhouse can you change the oh look at that oh very nice so don't forget to change this up if you want you can have a greenhouse you can have oranges you have apples you can have whatever you desire not really you can choose from these four but it's pretty cool that they let you choose still awesome so over here large crop field same thing over here potatoes corn cotton and greenhouse I wonder what the greenhouse produces but hey so you can really shape and Bend this industry to your heart's desire it's actually really cool now this is Airman's qualities foods or Herman's and it's just a food factory and they produce simple food products very nice you got the large grain silo or silo I'm sorry it's not my first language brah hopefully you guys can forgive me and then you have the small grain silos seal or whatever you guys with the collar for maintenance building right here 62 jobs available and yep that's it for the industrial buildings over it over here I'm sorry so let's go to this side of town and these guys finally using my toll road yes they are that's what I thought is there like an income thing that you can watch cars charged last week 511 it's terrible how about the oil 117 only oh well whatever and this isn't our actual city anyway anyways let's check out the the post office where did I put it right over here this cute little guy I'm sorry as you can see there's a lot of different information post man's and News ten of them post trucks in use zero and they have a lot of unsorted mail and a lot of sort of mail there's a little postcard that just went in and let's see what this guy's doing is you're just gonna deliver the mail delivering the mail yes he is these postcards are just gonna drive around your city and deliver the mail pretty much pretty cool and this is the printing press right here which produces is this even post sorting facility this is what I was looking for so these guys just stole your mail and then bring it back in here all right now we got warehouses over here and as you can see these things are there for you to just basically if you have an over overproduction of one item you can use these warehouses to store them basically use it then last but not least you got these factories over here so as we can see they are very very large but they look really cool some of them I hit in the town because I don't know kind of like in Jumanji you have that big shoe factory that's just in the middle of town and it starts to become almost like a landmark of the city so that's what I kind of what I did with the go nuts Donuts just plop it in town over here and I think I did a similar thing over here with the toy factory so this is the one I kind of thought of us as the dude as the Jumanji shoe factory and yeah these guys grab all of your toys all of your paper timber and plastics and they produce toys with them so as you can see their production value is actually really high 6400 and their materials only cost 2,000 so they have a pretty good profit margin over here I sound like I'm at work mom oh well so you got the printing press as well right here you get this ginormous farm which is the lemonade factory I wonder what these guys produce called Roxy energy Roxy Roxy probably Axl then is this the car factory nope just electronics later you got the sneaker Factory Jumanji right here then you got a seagull let's just flag across over here awesome you got the modular house Factory I wonder if these guys create tiny houses or what the deal exactly is with them Bob basically all of these factories use the products that you produced and create stuff with them these guys have a little rooftop terrace right here that's pretty nice very cool and we got the petroleum refinery which we could probably could have put over there and of course you could put them respectively into their areas to minimize the traffic and stuff like that then you get the car factory over here Jubilee I think that's the one they were talking about on the radio – possibly I'm not sure industrial steel plant producing steel and the furniture factory plant timber plain plain timber and paper and last but not least the soft paper factory which is pretty big the furniture factory actually fits very nicely in here and then once again another toll booth over here just for the heck of it there are a lot of new vehicles just to finish this episode off let's see if we can spot some I don't think this guy's new this guy's new right here I think you're new to not really sure but yeah this is gonna be very awesome I only need one more person for 100 subscribers so if you would like to be that person I would deeply appreciate it the policies oh man before I forget policies I almost forgot about this free Wi-Fi awesome policy can't really complain about that unless this was the oh it's all it's all it's still it's required it's according to the mail so that's why they added that and then you got the automated sorting which introduces increases mail capacity so that's related to the mail and then you have automated tools which make sure that cars don't stop but they still it's kind of like a sticker thing I think in Florida they have for those toll roads over there and workers union reduced residential tax income by two percent but you increase their happiness so those are the new policies not sure they are there's our two new view tab thingies one of them just shows you the the resources pretty much and the this place that you have zoned out and the other shows the effectivity of the post office obviously as your town grows you need more than just one post office so that was that make sure you like the video if you enjoyed the content if you're curious what all this updates had about how to hat in in this DLC as I said I just need one more subscriber so if you could be that one dude or girl I would hugely appreciate it and yes keep your eyes tuned I'll probably most likely 99.9% we'll do a let's play series within new town maybe on this map maybe on another one but yeah thanks for dropping in guys noreda griffin checking now have an awesome

Preparing for a Campus! – INDUSTRIES (Part 41)



hey guys ee q today and welcome back to city skylines industries now before we wrap this series up because we're pretty much done I think we well actually you know what I don't think we've actually done all of the unique factories yeah which we probably should do oh god there's a lot of them well we'll do some more of them before we're completely done and start a new city I want to just finish off a few little areas let's go up this way a bit and I also want to I want to build a campus in this city so if you haven't seen the city skylines campus DLC coming soon is the ability to build our own custom university campuses trade schools and liberal arts colleges and all that so we'll build one in the city just because I want to see what you know a campus is gonna look like we're the city with a hundred thousand people because if we start from fresh which we will do we'll start a brand new city that's sort of built around the campus TLC in the sense that it you know be brand new be cleaner than this plays and all that but I want to see how it sort of functions in the city of this size and all that before and also because I'm we can get into it a bit quicker and then we can build up a new city from scratch for the campus DLC so obviously we're not gonna be doing that stuff today just because I don't have it in my game right now but I was thinking around here it's probably a good area for it because we got all this space here it's relatively flat and I think if we just adjust this interchange here to allow a road coming this way as well this could be a really good location for it also cuz it looks kind of empty sitting next to the city like there's nothing really going on here so I think this could be a good location or I don't really want to go out over here or that's kind of it really cuz there's a few there's a few little places but none of them are that big like there's not that much room like maybe even over here because we could we could do one there but I don't know I I don't really want to build up that whole area and just putting one in the middle of nowhere might look silly I'll sing it either that or we could do maybe back here or something like that over that way or there's some space I think there's not there's a lot cuz most of this I want to be city area that's probably some room we could do it we could even do it over here just because we built this road over here and it goes nowhere so maybe we could do one out here I don't know let me know in the comments but for now we're just gonna build this place up a little bit more with a lot of residential demand I actually want to build out over this side and just feeling a bit of this because it seems like next to this whole region here like this is empty actually before we do that let's I've been saying about you let's just let's just do it let's just build up as Erica's behavior so long we just need this to actually feel like it's finished cuz it doesn't it's just roads that go to nowhere currently so let's you maybe even use to use smaller routes not I will use a oh use the normal roads so we've got a bike lane road here which I guess I'm not gonna use which I'm not gonna use let's get straight along here so this we're nearly done you know we're nearly done with the see probably this episode of maybe maybe one more after this for the actual campus but I really want to just finish this guy off got there I don't know if we want to yeah we can grass I know well it'll be fine it'll be fine okay so we got this row coming through here which is a nice sort of connecting Road so that can come straight up there actually that was joined to that bit redo this bit so they sort of joined through a little bit nicer and I was you know I was looking the city I'm like this is it this is a good city despite the fact that we were designing the city to be kind of dirty and kinda gross it actually turned out pretty good in the end and let's while we were doing all this that's actually can we fit a unique factory over here we should get another one that's not the fact what am i doing we've got household plastic factory which really should go in the oil we should put this over by the oil from the oil industry over here a vineyard out here be quite good I don't know there's a lot of empty space like we actually feel a much of this I never get a road just under here I don't know where like all the sand here but whatever no sand people let's get this road that actually comes around underneath this and I'll just come out this way then hopefully we can this place that over here no I didn't get the angle quite right you know there we go just go there and then turn the bat back on okay so if we put it out here this should hopefully not be too far away from all that stuff about there because then hopefully I don't need that anymore and that should all just oh really really you could have just okay so this now needs petroleum and plastics which we are producing right here which turns out that they don't actually of enough raw materials so do we need to gather more oil we could do that uh it's like make sure we're actually getting enough we have wait I gotta make let me make sure cuz I don't know if the mod turned off at some point with the look of resources the oil on that cuz at some point I had the unlimited resources nod off which how would you play this game that's ground pollution how would you play this game without unlimited resources cuz like you'd build up all this industry and then it just disappears oil rigs are good yeah I think that's fine I'll recheck yeah cuz it's like if you played without it like you just be building this whole thing and then they'll be like we're out of or anyway oh I just leveled it all up alright cool now let's get out the let's get some old oil stuff do we want we want extraction extractive buildings the oil rig large oil drill a lot of them I think maybe I maybe not like around here someone just put it there another one there it's kind of hard to see in the few can I get rid of this I want to Cassie the normal view and I think we actually have that many extractors so hopefully this will help us out a little bit and get us some more all right well the thing is the thing is these cost is a lot of money until I actually start doing stuff to hopeful it's okay we're actually losing a lot of people but although this was happening before – I jumped in to the city and then we just ended up like losing a bunch of people and then I didn't save it and I'm not really sure why because it's not like I can see anyone dying mmm we got also a lot of residential demand so I don't know why we are losing people I can't really tell I don't know if it's just like sort of leveling look here's the thing look at the city stats that's our population growth so it might just be stabilizing a bit i'm but i'm not really sure so i guess it will do its thing anyway that's one of the unique factories let's go over here let's build these roads let's try and do one area shall we and actually do it I might leave that so this is bike lane road over there I guess then we'll get this road here I want to sort of do a loose kind of grid through this area just because it's you know it's hilly so it wouldn't be definitely gonna be a perfect grid anyway go through there something like that pretty much like how we did it over here like I think that looks pretty good so excited like nestled into the hills and all that I think this will probably look good too I once got a lizard on it do me one on the road here you know what let's get the smaller road up here let's get this one I'm gonna go from here and then gonna basically just come along the top so we're like that so because it's a little bit Helia so maybe that makes a bit more sense I do a connection through here as well maybe even just this small road at the back here so in that section maybe likewise there just to sort of fill in the area completely there we go beautiful alright so yeah it's quite healing so let's sum what we'll do we'll fill in this section I'll see how we go because I still losing 200 people so I don't know but I should probably check all the city like city stats in that see how we're actually tracking make sure we're not killing people with poison you know because we don't want to do it oh I should check the UM because the thing is because this will actually quite spread out and this map so that could be people dying in a location that I'm not aware of so you should double-check everything in just a moment after we've done all this and then I guess it's probably all it's gonna be well do you know what we'll do some high-density back here just because I don't know it looks cool but I don't do too much just cuz it'll be is we are going back in the mounds and we are a little further away from everything and also we have low density here so I don't know how much sense it would make to do a lot of high density here we do a few buildings back here but I guess because the demand is so high and might actually work out in terms of looking okay and then I'm just gonna do this okay not over here so most of that should be houses okay now services and all that let's just double check that we have oh yeah we don't need to do health care death care we have it right there Fire Department is good police is good education University I could maybe good enough capacity those schools over there that really fine use a parks in that though maybe like a playground something back here whatever here so hopefully that should all feel ear now let's check so I don't think there's anyone like just dying in this area which is good so that's not why we're losing people hello hello now you're good there's this area there's this area some people do live here as well in this little section no one there and then we've got Concorde out of it this way how you guys done you're good still steadily losing 300 people whoa damn and I don't if work is out here maybe we should just upgrade this whole area you know and where is the as a district Claire do we just do this I'm gonna upgrade what does that actually do for us is that who's that gonna actually help us out was this gonna be really dumb and a bad idea I don't know but we'll do it oh my god whenever you see the whole thing like that it's like there's like a sea of construction oh yeah did I have it oh yeah I did fix this I was like I'm gonna fix that tunnel and so actually where it was supposed to go alright so that maybe will help them I don't know we should really do some high-density out here too just to get more people here although we've got almost no demand now actually high-density commercial so we get this sort of booting up we even got some high density residential over here and then this is now gonna become high density there we go so some high density around the middle section here now if we get that going oh do I have to get through and manually delete these don't I hey guys my guys and then I gotta delete to delete all these yes hard to tell which usually cuz otherwise they're not they're not gonna delete themselves just because the mods I'm running all right and you all go bye-bye hopefully we can start concentrating more people up in this area so it's this section here where else you guys like so yeah we've got so many mods I was like plop the gravels and then like the no abandonment mod and all this kind of stuff that prevents buildings disappearing which is really really handy when I need it but when I'm trying to upgrade it actually gets kind of annoying all right so we got no demand now we got a good commercial demand but that's about it so they should be fulfilling that there anyway let's go back over here good lord got away for all this to feeling now we had so much residential man West after all that was still losing Pete where are these people going for like where are they leaving from that's what I just don't understand like where did you live we were over a hard thousand whoops they're not quit we were at like 100 and 100 for thier 110,000 and we've gone straight on down I'm not sure what the cause of that is I don't know yeah but we've got a long we need a lot more workers at least the good news is we've got no abandonment so now the buildings are getting to disappear so we don't have to worry about that which is handy did they gave an update or is it I don't know wait where is there just read to a district oh this is a district no I don't think it has there's no yeah I don't know when the update is for the game all right sorry this is all looking pretty good yeah I mean this looks like a this looks pretty is a bunch is Eddie got the ridiculously tall building downtown it's really nice all my factories have no goods in them still steadily losing people good staff got garbage issues actually do any more garbage handling oh hang on garbage no I just haven't collected from here's it's not on the road properly or something or no no they don't seem to want to collect from that one building there's a few in there as well I don't know didn't I um did we ever put that yeah I did put them on the road over there that's right because I've built the road and then never did it alright anyway so let's get back over this way still dropping yeah how are we having so many worker shortages because like we had all this stuff before we have the huge influx of people so I said how we now suddenly have a shortage but you know alright so commercial demand let's try and meet that so we can sort of stabilize everything a little bit more so we get some commercial we had some over here already which is good you get more of a here actually this is what I wanted to do I wanted up this area anyway so let's get another Road I think if we do a big road here give us a bit more space yeah elevated straight road oh damn it great Road so come straight across here we're probably enough to raise this up a little bit though it's ok I've put it to there yeah we definitely raise this up and then I need to actually cut this road at this point just so I can get a node here and a node here so then put that there other ones gonna snap that and hopefully as long as it's above the rail at the point it needs to be then that bridge should be fine that looks pretty good to me just bring this back a little bit as well because doesn't need me that far and then we just bring it back down again and it should be beautiful let's go down here and then this just goes on the ground because I figured we can't have only just one little bridge cuz I'm basically gonna do this whole area like we can't have this one tiny road out here it's like that's not gonna be any good so we're gonna use this road as our main road I guess I'm ports cuz we do need a city demand to sort of do its thing come down this way and this is I get it there's only like a one lane road so it might not even be very good for us but it does have the ability to be upgraded to a larger Road which is good so if you need more lanes we can do that ok there and then I guess maybe like this even if we do a bridge straight across there that's on a bridge that's just the elevator I wanted the bridge oh nice nice ok then this can just continue up this way I don't know how much of this actually gonna design but so it's basically gonna be like that does somebody have access over here because otherwise the only other way we could do it is over this side we've got a railway in the way so I wasn't actually gonna connect this area up this way so use this road to do that and then this one Oh someone's dead there this one is gonna continue just as a normal road and we'll keep will sort of run it parallel ish I guess right so come round here and then round the back this can just be a road here and then I guess at this point we can probably just bring it can go just join there or something so just run alongside it and then make it have a road through here as well somewhere and we do need to move this little column I don't really see what I did get it's fine cool alright so okay there so that provides a couple of access points I won't do a connection there's no point how are we doing people still leaving we're down to 90 4000 that can't be good I don't know like we are we killing people like no one's dying right we're out there's grandpa Lucia but there's no drinking water pollution I just don't I don't know why we're losing people like that's my concern I just don't know why you know well why are people disappearing yes I remember that we have a lack of workers we've got people coming in here now my taxes doing Newser so let's have a look at our budget that's all 12 percent budget for education is pretty high we're really educating people which is nice don't have any loans which I don't need we have lost about almost 20,000 people yeah it's not so great that's going on here resource issues garbage is piled up I don't know what's going on with the garbage there's just something a few random locations like some dead people here oh wait you know what there's a death wave here oh yeah okay everyone's dying in here oh okay that's fine yeah it's just a whole city dying at once it didn't look like it because I can't see it from here oh it is you can't see it there oh yeah no no it's okay it's okay it's just a death wave like a real big death wave but it's cuz we literally upgraded this part of the city at once all right so we might need to do some more death care do we'll do like because it got a park here and we do cemetery there cemetery there so this would be like a death care facility how about that because then we can send some more vehicles are out and then I was gonna do some crematoriums just behind it a bigger crematories are they well they fit in there is that too small uh no that's good I don't want to do them right next to each other but I'd basically I do want to line them up along the road really that's kind of the whoops another plan we got here and then what I was thinking if we just do like a little right there and this one goes here I didn't come around like that or something and then this is kind of like supposed to be almost like a we just put some trees around here and I mean it's right near the school maybe we should move the elementary school maybe that should move a little bit just a little further away from that we just down here oh yeah yeah yeah it's so they're not directly looking at all the dead people look at a bunch of those we're getting a lot of people dying just fair and I'm gonna get some commercial here because we've got commercial demand so might as well just line this road a little bit here and then for the section back here I think we had some trees you know oh that's way too big I just turn this into almost like a park area this I get it that the grass is also not great around it maybe we should maybe we should make this a little bit nicer then how about that um can i what resources this is this or is there good so that maybe just the cemetery area they made it nice you know that's beautiful and we saw the scummy park there yeah there's just so many people dying here alright well at least we found out what the issue was see that sounds like I was like there's no death wave because you can't see it like if you hear at this angle you actually cannot see it at all that's kind of anyway all right well at least we know what the problem is it's everybody dying and that's why I kids you shouldn't upgrade your whole city at once all right let's have a look so we're gonna get some it's a high density commercial somewhere get back here long this bit might be weird on this road but we'll have a look if it looks done we get rid of it but we just need a I wanna try and balance that demand that we have maybe not that bit a bit so that will sort of fill out there well you guys are dying to damn it just like no no we did upgrade this at the same time didn't we we also upgraded all this so I'm hoping that it's not I don't think it's anything else I think it is just a death wave which you know maybe we should also just get a lot of temporary crematorium station just along here somewhere because we just this so many there you go how much is it gonna cost me I don't know but look at them all here they go all filing out we should play also power these and what of them yeah there's gonna be kind of wish you didn't I'm creating all at once now but kind of wish it just wasn't death way it's in the game that would also be useful all right come on guys oh gosh they can't get out so these are also overlap some of these but whatever so they're all sending out seven horses each I guess if we up our budget as well for uh health care we can get more wine for you 150% I don't know what its gonna do my actual income we've got nine vehicles instead so that should hopefully start clearing out clear out your dead all right let's go for oh you got empower that's right that'll feel it in a second that's right yeah again at least something abandoned so we don't actually have to worry about the death way destroying the city it'll just be a lot of dead people for a while so you know it's fine I guess it down this way well that's all doing the same thing we are losing money but it'll probably be fine it'll be fine okay let's get some roads now this way oh we're going we don't need roads we need people though and then let's do it we'll do a four-way intersection there another thing like it's gonna be I don't like it shouldn't be too busy three cuz it's just not gonna be that much going on here what here as well and then this also just come down a side but there maybe that's pretty good I want to do another like crossroad through here should be enough I guess maybe I'll get real at one actually you know what I'll actually put one over here a little further down bearish yeah cuz then we can use this to get down to here and then that can come around I can't wait till we see the number of population actually going up how we went from 110 down to 90,000 everyone was dead so guys by II all right get it right under here so at least we can like plan out this area which is nice Oh do that so then that I guess their ship early join up somewhere right maybe like three yeah just a straight section yeah yeah that old zone old this which would be really nice eventually when you know people are alive I guess we can desert some more commercial might as well get that whoops get that here so get that going at least get this place coming to life a little bit well everybody else dies so I can come up through here follow the main road yeah I think I think this would be a nice area that at least now I said I wanted to build a campus in a city that had a hundred thousand population I I don't know that I'm gonna be able to do that what am i doing well why did i do found uh no I did that how they gonna autopilot just like doing a want whoops doing a one by one for some reason I don't like that okay why did I do that like stupid all right and then we'll just join this up here we can just do this instead makes more sense alright so I'll cover all up hopefully something to build there is any do we need any like services through here or something no pretty covered right I guess I'll build that eventually if I want to how we get let's go have a look over here said a lot of dead people yeah I look $57,000 there yeah how we doing through here don't say but starting to clear out and then I mean it must be solid to clear out but there's just so many let's have a look is it a population honk oh there goes boom so we got them all there in whatever you what I wish I could tell what year that was where are we now 21:25 that long exhibit 21 19 is here if you what is that life cycle like super-short well no one's dying in these houses so we know for a fact it's not like there's anyone living here oh yes people living here who know for a fact is not because they are getting poisoned or something let's just give that old a dead person is what I mean there's people still living them it's just that oh oh plus 16 yeah we're back up baby oh no minus 1 all right it's balancing out I think I might actually just have to leave the city running for a while they're like rebalance everything which is fine in the meantime like I said we'll keep we'll keep planning out cuz then I can just take fill all this in so back through here looks pretty good too I'm happy with that so we get over road we probably don't need another bridge over here so we'll just get this ready to come out to here just connect go under that bridge cuz that'll be pretty good forget this one under just can come up the side here and that'll join under there we can do another bridge somewhere else as well yeah sorry guys you're like the only houses that built in this area but I had to destroy you it's for the greater good I swear and Nan was gonna get it through there let's do something like that and that will cover most of that sort of intersection let's have this bit here which I don't know why I've really left there so we might as well just a little bit of that house in here or something no that was a bad way to connect that how should I connect this maybe here and then I can go through as well yeah why not because then we could use this as like a hangout should carry it use this as like a connecting Road Senate almost looks like that could go for yeah from the main right here you sort of drive through and it'll sort of take you under this road so means you can come this way go up and over to get to this area or other thing and that way or something I don't know could be useful I don't like this I don't like that let's bring that down there we go that's a bit better nice oh yeah that's pretty good get a road up through here it's just about I don't want it to look filled in because this sit like that this area here looks pretty busy like it doesn't look like it would be empty or anything like that like it doesn't seem like because like with how densely populated this section is it looks like there should be more sprawl than we have which is why I want to extend it up as far as we can essentially as far as we can go into these mountainous areas so that is exactly what we're doing and then if I just like the city run for a while we should eventually get back to the point of you know having people move in having a sustainable population all that kind of stuff so then I think maybe out this way you should really do another brother might not need one might not be any point so can I have this we'll have this one main road through here how far does this go maybe up to this point and then it's gonna change into this road because it's out it's getting like white mountainous pretty far away we're gonna have the one road there and then we can have a few other roads sort of around the sides maybe a little bit just a zone a little bit more of the areas come through here as well it looks like if you get one here like I really just want this to be feeling like it's got some life to it and just a little bit more organic than maybe some because like the the kind of downtown space in this area which is over here is very man-made very designed it's very like obviously calculated so I want this to feel like it's like the land is in control and the landscape is what is dictating how everything flows will do that that's good maybe another little road here just a little one up here a little bit get something in there maybe it's pretty good that'll fill in quite nicely oh I should really connect this road who's that should probably be connected to and then I want it for these roads I wanted to do kind of the same thing as just uses smaller it's just because we're getting so far away now we should probably think about some sort of transport to this area as well if there's like one of the buses or maybe I don't trams trams would be too much but yeah we should really think about that as well we've stabilized yet we're kind of we're kind of sitting around 90,000 so I'm hoping that's kind of our number it's the 90 I'll bring this over here as well so we got a few connections to that section that's pretty good yeah I think now look I think they look really good with houses and all that we obviously got away for this bit design first get away for people to actually want to live in the city again we've got a lot more commercial demand again so we're gonna have to fulfill that that one there exciting it a little right here as well get this to fill in I'll ride it to the same intersection there okay that should be pretty good there's a little section here but can't really get to that so I'm going to leave that a little bit through there as well from OneNote but I think that will be pretty good like I think that even does being empty looks pretty good I'm hoping that these this is all gonna be low density I'm not going to do any sort of high density through that area we did a little bit here but I think that's far enough away that we shouldn't do that got some oh hey we've got some commercial here when we haven't powdered it ill why I don't do that don't do that thing else go go over there guys okay hopefully when we get stuff building oh you know what why have we not designed this bill the road I know it's good I think cuz I was keeping this stuff a little further apart that I actually want a sign I think that's out of the roads okay because there's a lot of manually placed buildings through here why is this empty there's some high-density housing maybe hopefully if they build their I'll sort of jump across I'm not gonna but I guess I probably won't look we're going up in population I guess I won't bother doing any more zoning right now really until this is filled because this is no point this is just at that point how we doing over here we're using all of these still nine out of nine nine out of nine nine out of nine nine out of nine men and a lot man these are all these are all hundred percent in use just trying to take care of the city so ready people or just gone there look at city stats every stable I think we stable I said the last record a point was there so we're gonna this is gonna drop down once again once a year is over which i think well actually we're in April unless it unless this is beginning as you yeah still so many dead through here damn a rough time to pimp what a rough time if you're still alive in the city this is still just a sea of dead and say yeah he's all and you're starting out of thirteen and we get another couple from a torrent of carbon homes cemeteries here now does the up one there it's doing one more all right go what happens if it scares off the map oh no let's not do that let's not do that maybe we could get a few more I don't really want to because it looks kinda dumb but I think we really need it we really made it guys I think we need it it's okay I just have to leave the city running like I said okay this is looking pretty good though I'm pretty happy with the the plans here and I think we didn't do a little bit more over here as well just to sort of do all this we could even do a campus out here as well maybe but I don't know if I don't know if I want to do it this far away because if you do it out there would mean public transport Tori because obviously we're if we build the campus we want good connections to it so I was thinking as well if we build it over here we could even Brett because I've actually shut off this train station here I don't never showed this was this in an episode I don't know I don't remember but actually connected and so cuz we used to use this translation as a transfer point to get out to Concord because this train station room here goes all the way out to Concord which is where we have the space elevator which obviously brings in bunch of tourists which jump on the train here so it originally did not join and it stopped here because I was like I can't really get it down there but then I actually I did and I'm getting a you can see the train at that building has come back oh wait I did actually get that so I just continue to over here it sort of comes down around actually what's really really well it's quite happy with it oh my god eight hundred people went in for that train yes it actually works really well so it's quite happy with that so I was thinking what we could do is then if if the campus is over here which is where I was thinking of doing it we can use this train line for sure to just bring a train in so then we could instead of because we got the brown train we'd probably extend the brown train line bring that around and then still use this as a transfer point I don't know about I can't this station here just cuz I liked it as a part of you know it's like history of the city like it's a leftover building I didn't want to destroy it cuz I don't know I kind of like the history elements of stuff when you're like yeah I didn't really work let's sort of keep it there as like oh that's what that's what you used to be there used to be used until we if we haven't need that space so it's likewise with this like bridge here because we used have the bridge going across here we removed it we were most of the bridge just because I don't know it was kind of done with it specially the airport right there having a bridge in front of it we removed most of it but we kept that there as a as a memory of the past you know that's where it used to be like I kind of like it parts like that in the city and like that used to be there and I like it being left over so yeah that's not singing we can usually get a train over there we can also easily get a subway because we got these two subway lines converging here so then we can just extend the tube up here and then we could have a really well-connected campus so that's what I was thinking with that so I think let me know what you think about that we are on the climb again with population which is really really nice so that's good yeah we just had a real big death way which we're still going through so I'll let this clear up and then next time hopefully we'll just jump in I will probably just pre go ahead and pre fill out and zone all this as well I maybe even do more and then the next time we're back in the city well I guess wrap it up and then build like a campus and see how that works with the campus feel see but until then thanks for watching guys I was you next time and have an awesome day

Industry Levels in Cities: Skylines – Industries



so today you saw the tutorial just now we're going to talk about the main buildings and leveling up today with me is a Viking bear akka aka Nergal give a big hi hi everybody sorry for actually we're doing some work and it's stressful when he always asked me that question at the beginning it's always I love it so we want to talk about levels today so as you saw before in the previous streams if you followed them each industry area actually has a level so this one for example our little farming village here is level 3 our oil industry here's level 3 and this one and then we have – or mining things once level 2 the one that is extracting the actually both level two but one is extracting the resource the raw resource and one is manufacturing them since we haven't had anything with wood works yet we are demonstrating the new mechanics on a new industry that we haven't shown up yet the forest industries let's first zone some industry that's parks no we're just outside okay we're starting with some forestry industry here then doing a little bit of woodworking and then also showing how the level up works based on this so and now we're naming the Enzo we are assigned the industry to forest and now we unlock the first forest buildings now we can move this a little bit and we have some a small tree fermentation and small lock yard and as you can see in the forest industry we can of course first have raw forest products and then produce paper and timber and this can then be used in different luxury product to luxury factories unique actually unique factories to luxury products that then can be sold to commercial zones we can actually also talk a little bit about what the main buildings are doing because that was also part of the today's deaf diary and tutorial so the main building has two three two let's say two main things it has to do the first one is it defines what kind of industry you're actually able to build there and the second one is – it's the main part where all the trash and police is going to head to sort stuff out with with services so the reason why I'm building a lot of small tree plantations is that they are going to produce a lot of resources and why do I want a lot of resources because that will help us to level up quicker each zone each industry zone has five levels starting with one and then with five to level up you need certain things to be more specific two things need to be fulfilled the first one is resources produced so more buildings you have the quicker it is but they also need workers the workers are also the second requirement so if you fulfill both of these things you level up and then you get higher requirements for the next level the type of buildings also determine how much workers can actually work in an industry so you can determine that industry should only level up to a certain degree so in this case for example one of those small tree plantation can only host 20 workers and the more sophisticated these are the more educated people you need actually to or to host them questions since Euler or affinity resources does industry collapse once you have defeated your raw resources nope you can still import all the resources you need that makes them less efficient but you can because you actually have to pay money for them like for example here when you look at this panel you can see that most of our produced goods are coming from own production but we're importing some of it and we're paying for it now we're producing everything yourself so we don't pay anything anymore which then comes back to the total profit next question in the base game forestry and fertile areas have infinite resources in the new dlc will that change no fertile lands and forestry is still infinite coal and oil are not infinite but there are five new maps that come with a new DLCs that will have much more resources than the maps that we're with the game beforehand additionally you always have the option in the menu to do infinite resources ok so we live it up and we got a new biomass pellets and a Furniture Factory that's one of the unique ones is the one that's that only needs products from the forestry industry so each of the industry areas has one that's just for them and then we have a lot that use different inputs we have a sword or storage to store sawdust for steel worker barracks and then we have a new new producer a small sapling field the other thing which I mentioned before is we have now an area bonus we didn't have this little panel here before and what this does now is it shows us that our efficiency is actually going up and we are creating less pollution with the industry okay let's increase the size of this a little bit because I really want to power game this industrial area today now I want to do some saplings this is a new producer and they are actually like this the greenhouse part I think yes for snow maps or just a field and I want them to produce a lot of raw forest products and then we want the sawdust it's actually good to and now they're waiting for input here so let's see how much workers can we actually hire now we can have up to four hundred ninety-four 422 workers and we need 350 to level up and we're producing more and more products we go how many different products can you make unique and not unique okay so we have the standard products one for raw resource all four then we have two intermediary products per per industry area so in total 8 so we're up to 12 and then we have I think it was 16 unique factories so on total it's 28 28 different products let's continue with building a nice little unique factory for the furniture the furnishing factory let's say I want to have it up here yes in timber it means plain timber and paper so we will put down some warehouses small ones actually we want an open one and a small one and this one we're going to put plant timber and we want it to fill because we want to have two resources here fill paper and then we're going to create a little train line that transports it here right away with the cargo train terminal here so we're going to with another cargo airport and not how we approach a cargo train station here now we're going to pretty nice little train line no we just we just unlock level three of our little olive wood lever now we have an efficiency of plus 8 and 7 plus 5 and we are having minus 20 pollution instead of minus 10 this is especially important for the for oil and coal industry like mineral industry and we have the printing press medium tree plantation and a large log yard so we're going like this and they can then transport stuff immediately to there ok and there we get the first shipments of materials that then will be shipped to here to be put into the storehouse and then the stores will deliver it to our warehouse instead of them having to transport everything along the main road anyway we want to continue here like so and then plopping down some more forestry and now we actually have two medium tree plantation which is much bigger and we yeah so we'll actually do some of those that's oh they're actually delivering oil to here that's interesting oh it could be that oil was imported here and then they actually print here and it's it's more efficient to go over the drain and then have it delivered to where it actually is needed because we want to level up more we're going to build a little settlement for this industry so why not quickly do the double roundabout system so so so if you wonder how you build this you do the cross then you do curvy and then you follow until you actually cross the street on the other side click and put it like pull through to the other side like so now we have this nice thing this would be on logging town have you been learning things off stream sorry have you been learning things off stream without us why doing this cheating what do you mean with cheating are there rules that clearly okay can you elaborate on the historical buildings in the free update so let's say let's see we have nice we go to our little thing I really like we really disability I really like this building so I want to make it historical that means I should I also like this building and this means that now for example leveled up and will get all the benefits leveled up with but will stay the same building so you have a way to customize stuff like this one for example they want to have like a very rural town that has like these kinds of buildings instead of the ones that are very that you get when you have more educated people so they stay the same or you can save your skyline so we probably need to expand this out we made it we got our level 4 so now we actually create a have plus 12% efficiency – 30 percent pollution we can create we have to soft paper factory getting more storage have the new forests you main building and a large sapling fear so now quickly looking at this you see how this is more and more becoming coming a nice little main building can you turn up for what I don't know what that means can we turn up for what do you want more electricity I'm probably just being stupid here we need to finish up we're already way past 6:00 thanks a lot for tuning in

Free Update Content with TwoDollarsTwenty | Cities: Skylines Industries Tutorial Part 7



g'day guys tell us 20 here and welcome back to City skylines industries this is gonna be the last tutorial from me and I'm gonna spend it looking at the new content that comes with the free updates I'm gonna start by checking out the new toll booths which will raise extra revenue for the city however will also create extra congestion on the roads so to avoid this only replacing them around the outskirts of the city you can find the toll booths in the road section under the very own tab and there's four to choose from I'm placing mine on a three lane highway so I'm gonna choose the four lane toll booth and place two going in either direction once I've done that I'm gonna waste my money placing down some trees and then I can actually change the price of the tickets when I click on the building and use the slider to decrease or increase the ticket price another cool feature with the free update is the ability to make buildings historical you can make a building historical by clicking on it and then clicking the historical building button and this would mean the building will continue to level up by won't actually change its appearance I'm gonna do this around my downtown to keep the skyline looking quite prominent and the rest of the buildings much lower down and I'm also gonna do this for buildings that I just like the look of and when I keep that look in the city the last feature I want to talk about is something that is quite interesting and allies within the map theme editor and this feature allows you to create custom name lists for your map theme the really cool thing about this is you can really customize the names of pretty much anything that spawns in your city ranging from industrial buildings to commercial buildings to people to districts you really have a lot of freedom making these names and I think it's going to make for some really interesting and unique map themes down the track but guys that is it for these tutorials I really had a lot of fun exploring the new industries DLC and I just want to say big thanks to Paradox Interactive for asking me to collaborate with them I hope these tutorials are been useful and I look forward to seeing your creations in the near future I'll see you later